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Generative Art: A Practical Guide
- The complete guide to creating generative graphics for print, video and the web.
- The philosophy and practice of using a programming language as an artistic tool.
- Includes a beginners guide to Processing, and applied tutorials on subjects such as Perlin Noise, Randomness,
Fractals, Emergence, Agent Oriented Programming,
Three Dimensional Drawing, and Cellular Automata.
- Featuring the work of Robert Hodgin, Jared Tarbell, Aaron Koblin, Casey Reas and many more of the finest contemporary
generative artists.
- Foreword by Marius Watz
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Generative Art in HTML5
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