// Sep 2008 // http://www.abandonedart.org // http://www.zenbullets.com // // This work is licensed under a Creative Commons 3.0 License. // (Attribution - NonCommerical - ShareAlike) // http://creativecommons.org/licenses/by-nc-sa/3.0/ // // This basically means, you are free to use it as long as you: // 1. give http://www.zenbullets.com a credit // 2. don't use it for commercial gain // 3. share anything you create with it in the same way I have // // These conditions can be waived if you want to do something groovy with it // though, so feel free to email me via http://www.zenbullets.com //================================= global vars int num = 2; int step = 10; float centx, centy; Particle[] pArr; //================================= init void setup() { size(500,300); frameRate(12); clearBackground(); smooth(); centx = width/2; centy = height/2; pArr = new Particle[num]; for (int i=0;i width) { x1 = 0; } // if (y1 > height) { y1 = 0; } // expiration if (count >= life) { init(); } } }